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How Indie Games Get Made

How Indie Games Get Made Returns With the Story of Swimsanity

How Indie Games Get Made has launched! Or it’s back — if you knew about the podcast last year when we released the first episode! The most important thing to know: We are here with 37 new minutes of narrative nonfiction audio about brothers Khalil and Ahmed Abdullah and the 10-plus-year journey it took them to release their passion project, a multiplayer underwater shooter called Swimsanity. If you want to learn about how to play the game, we suggest you go here.

You can listen to the new How Indie Games Get Made episode in the embedded player below. Or you can click one of the links under the player to listen using your favorite podcast app.

Listen on: RadioPublic | Apple Podcasts| Spotify | Google Podcasts | Amazon Podcasts | Stitcher| TuneIn | RSS

Categories
How Indie Games Get Made

How Indie Games Get Made Premieres With the Story of Scarlet Hollow

How Indie Games Get Made is here! Yes, that’s the name of our new podcast, the successor to BosBattle, and we have launched with our first story about independent game developers: how unique circumstances led professional cartoonist Abby Howard and entrepreneur Tony Arias to create their first game together, a horror-tinged, choice-driven visual novel called Scarlet Hollow, which launched a Kickstarter earlier this month. You can play the first episode on Steam and Itch.io for free.

You can listen to the first episode right here (we will be releasing a full transcript of the podcast soon to make this as accessible as possible):

Listen on: RadioPublic | Apple Podcasts| Spotify | Google| Stitcher| TuneIn | RSS